But if it goes the other way, not only is the timer on the clock reset, your characters will also lose health battling fires from overuse of the equipment, or even taking on massive insectoid parasites. If it goes well, great, you’ve got your resources. You can choose to fast-track individual tasks, but this comes with a risk of failure, of which the chances increase each time you attempt it. Figuring this out isn’t wonderfully easy or well-explained – however – you’re provided with lists of stats regarding each individual, but it could be clearer to read. You have a set number of residents which you can allocate to a task at any one time, and some residents are more efficient at certain tasks than others. Completing these tasks will generate the in-game currency which can be spent on adding more rooms to your shelter, focusing on medicine, sleeping quarters and other things which can improve your residents’ quality of life.Įach character will tell you what they need – but you’ll rarely have the materials to satisfy them.Īs is so often the case with these freemium type games, it’s the pacing of the game which makes things seem a bit of a chore. Everything is done on a real-time basis – say you set to people to work on energy, you’ll have to wait a set time before that task is completed. Starting with just a few individuals, you’ll set them to work on generating electrical power, making food and producing water to keep your confined eco-system going. ![]() But this isn’t your typical Fallout.įallout Shelter is a free-to-play micro-management game, which has you building an enclosed civilisation in an underground bunker. Nintendo fans have been calling for the series for years now, and this summer Fallout would finally cross the platform divide as Bethesda brought it to the Switch.
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